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VERSION:2.0
PRODID:-//NextToU//EN
CALSCALE:GREGORIAN
BEGIN:VEVENT
UID:06dbf7c3-2ee4-42ce-9f6a-589b876f0f6e@nexttoyou
DTSTAMP:20261105T153245Z
DTSTART:20261110T170000Z
DTEND:20261110T183000Z
SUMMARY:Unity Console Development
LOCATION:Albert B. Alkek Library - Room 105
DESCRIPTION:Unity Console Development\nThis 2-session workshop introduces 
 students to developing games for console platforms (PS5\, Xbox\, Switch) 
 using Unity. Students will set up the Unity editor and build environment 
 for console-style development\, create a basic game with controller input
 \, and learn the real-world steps involved in publishing a game to consol
 e platforms.\n\nSession Breakdown:\n\n• Session 1 - Foundations: Students
  will set up the Unity editor\, project\, and build settings for console-
 style development\, then build a basic game with functioning controller i
 nput.\n\n• Session 2 - Publishing: A presentation covering the actual ste
 ps and requirements for publishing a game to console platforms\, followed
  by open work time for students to continue developing their game for the
  remainder of the session.\n\nTopics Include:\n\n• Unity Editor and Build
  Setup for Console Development\n\n• Connecting Inputs to a Controller\n\n
 • Basic Game Functionality and Testing\n\n• The Console Publishing Pipeli
 ne (Certification\, Platform Requirements\, Submission)\n\n• Using AI to 
 Support Game Development\n\nStudents are encouraged to use AI tools to he
 lp develop their games\, with a focus on achieving a base game project to
  build off of.\n\nThis course is in-person only. Some basic experience wi
 th Unity and/or C# is recommended.\n\nhttp://next-to-u.app/events/06dbf7c
 3-2ee4-42ce-9f6a-589b876f0f6e
URL:http://next-to-u.app/events/06dbf7c3-2ee4-42ce-9f6a-589b876f0f6e
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