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VERSION:2.0
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CALSCALE:GREGORIAN
BEGIN:VEVENT
UID:fb0fb331-ddf9-4d22-9465-343336a41ee1@nexttoyou
DTSTAMP:20261105T153037Z
DTSTART:20261107T013000Z
DTEND:20261107T050000Z
SUMMARY:Magic the Gathering Commander Night
LOCATION:Wildcat Gaming Lobby (Above the HUB)
DESCRIPTION:Join the Wildcat Gaming Lobby for a Magic the Gathering Comman
 der Draft Night. There will be pizza provided for the players\, as well a
 s tables and chairs. Please keep food away from all electronics and play 
 respectfully! This will be a for fun tournament with all levels of player
 s invited.\n\nDeck Construction Rules\n\n• Players choose a legendary cre
 ature as the commander for their deck.\n\n• A card’s color identity is it
 s color plus the color of any mana symbols in the card’s rules text. A ca
 rd’s color identity is established before the game begins\, and cannot be
  changed by game effects. The cards in a deck may not have any colors in 
 their color identity which are not in the color identity of the deck’s co
 mmander.\n\n• A Commander deck must contain exactly 100 cards\, including
  the commander. If you’re playing a companion\, it must adhere to color i
 dentity and singleton rules. While it is not part of the deck\, it is eff
 ectively a 101st card.\n\n• With the exception of basic lands\, no two ca
 rds in the deck may have the same English name. Some cards (e.g. Relentle
 ss Rats) may have rules text that overrides this restriction.\n\nPlay Rul
 es\n\n• Players begin the game with 40 life.\n\n• Commanders begin the ga
 me in the Command Zone. While a commander is in the command zone\, it may
  be cast\, subject to the normal timing restrictions for casting creature
 s. Its owner must pay for each time it was previously cast from the comma
 nd zone\; this is an additional cost.\n\n• If a commander is in a graveya
 rd or\n\nhttp://next-to-u.app/events/fb0fb331-ddf9-4d22-9465-343336a41ee1
URL:http://next-to-u.app/events/fb0fb331-ddf9-4d22-9465-343336a41ee1
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