
Unity Console Development
- When
- Tuesday, November 10, 202611:00 AM – 12:30 PM CSTAdd to calendarGoogle Calendar
- Where
- Albert B. Alkek Library - Room 105Open in Maps
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About
Unity Console Development This 2-session workshop introduces students to developing games for console platforms (PS5, Xbox, Switch) using Unity. Students will set up the Unity editor and build environment for console-style development, create a basic game with controller input, and learn the real-world steps involved in publishing a game to console platforms.
Session Breakdown:
• Session 1 - Foundations: Students will set up the Unity editor, project, and build settings for console-style development, then build a basic game with functioning controller input.
• Session 2 - Publishing: A presentation covering the actual steps and requirements for publishing a game to console platforms, followed by open work time for students to continue developing their game for the remainder of the session.
Topics Include:
• Unity Editor and Build Setup for Console Development
• Connecting Inputs to a Controller
• Basic Game Functionality and Testing
• The Console Publishing Pipeline (Certification, Platform Requirements, Submission)
• Using AI to Support Game Development
Students are encouraged to use AI tools to help develop their games, with a focus on achieving a base game project to build off of.
This course is in-person only. Some basic experience with Unity and/or C# is recommended.